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121. Can we please have a timeline for the fixing of the scan probing bugs? - in Test Server Feedback [original thread]
So, with the release of Apocrypha 1.5 just two days away and the last thing heard from the Devs a promise that the scan probing bugs would be fixed in that release, can anyone on the test server confirm how many of the issues brought up in the OP ...
- by Robot Robot - at 2009.08.18 14:13:00
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122. To the pilot who abandoned "Your NEW DOMI :-)" in a class 5 wh - in Missions & Complexes [original thread]
My very first time in a WH, about two days after apocrypha hit: Completely borked the aggro in a C3 magnetometric site with myself and two mates all in battlecruisers. As my one friends Myrmidon started to get into structure, my other friend (the...
- by Robot Robot - at 2009.07.23 14:48:00
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123. The PVE Experience - COSMOS Missions - in Missions & Complexes [original thread]
I think the Cosmos missions are fantastic more or less as they are. I have only one major gripe and three minor ones. Everything I'm going to say has already been said, but I think in cases of community feedback like this, a little repetition rega...
- by Robot Robot - at 2009.07.23 14:03:00
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124. Salvaging and Apocrypha 1.5 - in Player Features and Ideas Discussion [original thread]
Originally by: Kahega Amielden Though Salvage Efficiency should require at least Salvaging IV and Salvage Scope Extension V. Yeah, I thought of making the requirements for one or both of them steeper, but then all the specific salva...
- by Robot Robot - at 2009.07.13 13:18:00
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125. Tech II Crystals and Faction Crystals , Crystal Shattering. - in Player Features and Ideas Discussion [original thread]
Originally by: Dav Varan Originally by: Robot Robot Volley one: Amarr Mulifrequency shatters Volley two: Backup Amarr Mulifrequency shatters Volley five: Backup Backup Amarr Mulifrequency shatters In a game with enough ships fight...
- by Robot Robot - at 2009.07.10 02:47:00
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126. Is it any use to fit a tgt painter on a railgun fitted ship? - in EVE New Citizens Q&A [original thread]
Sandeep basically covered it. Target painters will ALWAYS have a beneficial effect (except when shooting very large stationary objects), but in many cases it's such a small one that you're much better off with something else. In practise, there...
- by Robot Robot - at 2009.07.10 02:37:00
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127. Oldest/longest bug in EVE - in EVE General Discussion [original thread]
Originally by: Nova Satar login reply you need to login login reply you need to login login reply you need to login login reply you need to login login reply you need to login login reply you need to login login reply you need to login log...
- by Robot Robot - at 2009.07.09 21:26:00
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128. Tech II Crystals and Faction Crystals , Crystal Shattering. - in Player Features and Ideas Discussion [original thread]
Volley one: Amarr Mulifrequency shatters Volley two: Backup Amarr Mulifrequency shatters Volley five: Backup Backup Amarr Mulifrequency shatters In a game with enough ships fighting enough battles, this will happen often enough that the forums wi...
- by Robot Robot - at 2009.07.09 21:04:00
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129. "Tech 2" Ships - in Missions & Complexes [original thread]
Originally by: McGeady Thanks for all the replies, makes sense. I found some Tech 2 rigging blue prints on contact I just couldn't pass up for the price. I had all the skills to make it so I bought them. I just started walking the scanning...
- by Robot Robot - at 2009.07.09 20:59:00
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130. Remove ECM from game. - in EVE General Discussion [original thread]
Originally by: Malcanis Originally by: Nova Satar Just ****ing do it. It's ridiculous. First you have to suggest a replacement E-War for Caldari. New Midslot module that hands out forum bans.
- by Robot Robot - at 2009.07.09 20:52:00
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131. Think of the children! - in EVE General Discussion [original thread]
Originally by: Sader Rykane They'll be playing Eve 2 (or 3) Right. And instead of showing my kids Sonic the Hedgehog, I'll show them Sonic and the Secret Rings.
- by Robot Robot - at 2009.07.09 20:48:00
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132. "Tech 2" Ships - in Missions & Complexes [original thread]
The only Tech 2 NPC ships are faction and overseer spawns, which are tremendously rare in missions. To find these NPCs, you either need to go ratting in 0.0/LowSec or start running exploration sites. The other source of T2 salvage is to, likewis...
- by Robot Robot - at 2009.07.09 19:42:00
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133. @CCP about poll / Russian translation - in EVE General Discussion [original thread]
Originally by: Denny Haze I'm not russian, and I got that mail as well, twice! I took it as a scam/fake/fraud thingy, and sent them a reply with the word "******" strongly included. if this is legit why did I receive it, if it's only for r...
- by Robot Robot - at 2009.07.09 18:21:00
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134. Changing Skill Progression/Prerequisites - in Player Features and Ideas Discussion [original thread]
No. On the other hand, if we were talking about letting civilian analyzers/codebreakers work on high sec sites, you might be on the something.
- by Robot Robot - at 2009.07.09 17:14:00
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135. Oldest/longest bug in EVE - in EVE General Discussion [original thread]
the forums
- by Robot Robot - at 2009.07.09 17:05:00
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136. Mining Lazors as Weapons - in Player Features and Ideas Discussion [original thread]
Originally by: Dav Varan These miners have teeth. Right, but as others have said: either you make mining ships so badass that everyone uses them for PVP, or you don't and they still run away. If the mining lasers are as powerful as ...
- by Robot Robot - at 2009.07.09 17:02:00
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137. New Dev Blog: My rifter is equipped with the following rigs... - in EVE Information Portal [original thread]
Incidentally, I've fleshed out my earlier suggestion regarding increasing T2 salvage drop rates and given it a topic of its own over in Features and Ideas.
- by Robot Robot - at 2009.07.09 16:31:00
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138. Think of the children! - in EVE General Discussion [original thread]
Particularly my children. I have been. What I've been thinking is how sad it is that I may never be able to show them this game that I love. What will I say when they take off their teardrop shaped blinky-lights VR space helmets, thus returning ...
- by Robot Robot - at 2009.07.09 16:28:00
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139. Mining Lazors as Weapons - in Player Features and Ideas Discussion [original thread]
I think this would be a fun addition and it would make a certain amount of game-world sense but, as everyone else has said, what's the point? If would have to be sufficiently underpowered, say with the DMG and RANGE of a light pulse laser, but wi...
- by Robot Robot - at 2009.07.09 15:57:00
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140. my ideas on heat damage - in Player Features and Ideas Discussion [original thread]
heh. I just made a lengthy post about adding new skills to the salvage profession skill tree. I considered at great length whether or not to include my hare-brained idea of "Combat Salvaging", i.e. salvaging a wreck "a little early". In the end I...
- by Robot Robot - at 2009.07.09 15:47:00
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